When shadows gather and legends converge, the world braces for its reckoning.
The Eye, a sinister German hypnotist with the power to bend minds, forges an unholy alliance with the immortal ninja warlord Fūma Kotarō. Together, they incite global unrest—hypnotized mobs riot in the streets, assassins silence voices of resistance, and ancient magic stirs beneath the city’s soot-stained skin.
To stop them, vampire sentinel Sable De la Sang assembles an unlikely alliance—heroes, fugitives, and warriors drawn from myth, history, and blood. Among them:
- Bass Reeves, the lawman whose sense of justice is as unbreakable as his aim
- Granville Woods, whose steampunk inventions turn intellect into artillery
- Black Sam, a ruthless pirate with a score to settle
- The Werehyena, fighting his curse while embracing his monstrous strength
- Khan, a commanding general of the sea whose strategic brilliance and deadly precision make her an army unto herself
- Manhattan Majors, the slick-talking trickster who could hustle a ghost
As they clash with The Eye’s hypnotized armies and Kotarō’s assassin clans, the League must infiltrate a fortress where the ancient and futuristic collide. Inside, each will face their past—and the cost of their power.
In this final battle of blood, steam, and willpower, alliances will be tested, monsters will rise, and only one truth remains:
When the Eye closes, the world goes dark.